Francis Alÿs

Francis Alÿs’ Children’s Games

Nina de Vroome, 2024
ONE DAY, A FILM
26.06.2024
NL EN

There’s something unsettling about the chaos of children playing; there’s a lot of yelling, screaming, and shouting, and it always takes a bit before you can determine if it’s innocent enthusiasm or if intervention is required. The energy of a playground oscillates between passionate zeal and rowdy excitement, where deep concentration silently creeps in between. When we let the commotion wash over us and watch a screen, we see that children take their play very seriously.

Francis Alÿs’ Children’s Games

Nina de Vroome, 2024
ONE DAY, A FILM
26.06.2024
NL EN

De chaos van spelende kinderen heeft iets verontrustends; er wordt veel geschreeuwd, gegild en geroepen en het duurt altijd even voordat je kunt inschatten of het om onschuldig enthousiasme gaat of dat er een interventie noodzakelijk is. De energie van een speelplaats oscilleert tussen passionele geestdrift en baldadige opwinding, waar diepe concentratie stilletjes tussendoor sluipt; wanneer we het rumoer om ons heen laten spoelen en een scherm bekijken, zien we dat kinderen hun spel heel serieus nemen.

On Francis Alÿs’ Children’s Games

Gerard-Jan Claes, Stéphane Symons, 2023
ARTICLE
04.10.2023
EN

The concept is as straightforward as the title suggests: the collection presents the great diversity of children’s games worldwide. For Alÿs, the Children’s Games represent a seeming caesura with his previous work. Alÿs himself is no longer on view. The performative character so central to his earlier videos has here given way to a pervasive focus on the world in front of the camera. Yet the “disappearance” of Alÿs is not a radical break and results in an intensified exploration of some of the guiding principles of his oeuvre.

On the Children’s Games

Gerard-Jan Claes, Stéphane Symons, 2023
CONVERSATION
04.10.2023
EN

I think that the children accept us because they can see that we take their game very seriously. They appreciate that. Sometimes they can see that we are not fully understanding – we, limited adults – and they will help us grasp the full logic of their actions. They want to give us the best of their skills, what Michael (Taussig) indeed calls the “mastery of non-mastery.” In all the games we filmed, the children were so much more generous than we expected. Sometimes they even protect us. They for instance make a discreet sign when they see a potential problem or danger rise on the horizon, behind the scene where the game takes place. They can see that we are so absorbed into their play that we are completely unaware of what is happening around us.